EFeatureFlag
C# base type: sbyte (1 bytes).
| Name | Value | |
|---|---|---|
FEATFLAG_Default | 0 | |
FEATFLAG_Shadows | 1 | |
FEATFLAG_HitProxies | 2 | |
FEATFLAG_Selection | 3 | |
FEATFLAG_Wireframe | 4 | |
FEATFLAG_Overdraw | 10 | |
FEATFLAG_VelocityBuffer | 5 | |
FEATFLAG_DebugDraw_BlendOff | 6 | |
FEATFLAG_DebugDraw_BlendOn | 7 | |
FEATFLAG_DynamicDecals | 8 | |
FEATFLAG_Highlights | 9 | |
FEATFLAG_IndirectInstancedGrass | 11 | |
FEATFLAG_DecalsOnStaticObjects | 12 | |
FEATFLAG_DecalsOnDynamicObjects | 13 | |
FEATFLAG_MaskParticlesInsideCar | 14 | |
FEATFLAG_MaskParticlesInsideInterior | 15 | |
FEATFLAG_MaskTXAA | 16 | |
FEATFLAG_DistantShadows | 17 | |
FEATFLAG_FloatTracks | 18 | |
FEATFLAG_Rain | 19 | |
FEATFLAG_NumLights | 20 | |
FEATFLAG_DepthPrepass | 21 | |
FEATFLAG_DecalsOnAllObjects | 22 |