PuppetReplicatedState struct 232 bytes
game.PuppetReplicatedState
Inheritance
Base: net.IEntityState
Derived
game.NpcPuppetReplicatedState, game.PlayerPuppetReplicatedState
Properties
| Property | Type | |
|---|---|---|
initialOrientation | EulerAngles | |
initialLocation | Vector3 | |
initialAppearance | CName | |
actionsBuffer | game.ActionsReplicationBuffer | |
health | float | |
armor | float | |
hasCPOMissionData | bool | |
CPOMissionVotedHistory | CName[] | |
animEventsState | game.ReplicatedAnimControllerEventsState | |
entityEventsState | game.ReplicatedEntityEventsState |
Functions
None.