ActionMoveToState struct 64 bytes
game.ActionMoveToState
Inheritance
Base: game.ActionReplicatedState
Derived
game.ActionMoveToDynamicNodeState, game.ActionMoveToSmartObjectState
Properties
| Property | Type | |
|---|---|---|
targetPos | Vector3 | |
toleranceRadius | float | |
rotateEntity | bool | |
moveStyle | uint |
Functions
None.