BlackICE Scripting

ActionDieState struct 104 bytes

game.ActionDieState

Inheritance

Base: game.ActionReplicatedState

Derived

None.

Properties

PropertyType
ownerWeakHandle<game.Object>
movingAgentWeakHandle<move.Component>
ragdollComponentWeakHandle<ent.RagdollComponent>
slotComponentWeakHandle<ent.SlotComponent>

Functions

None.