ActionAnimationState struct 152 bytes
game.ActionAnimationState
Inheritance
Base: game.ActionReplicatedState
Derived
None.
Properties
| Property | Type | |
|---|---|---|
animFeatureName | CName | |
animFeature | anim.AnimFeature_AIAction? | |
useRootMotion | bool | |
usePoseMatching | bool | |
motionDynamicObjectsCheck | bool | |
slideParams | game.ActionAnimationSlideParams | |
targetObject | WeakHandle<game.Object> | |
sendLoopEvent | bool |
Functions
None.