BlackICE Scripting

ActionAnimationState struct 152 bytes

game.ActionAnimationState

Inheritance

Base: game.ActionReplicatedState

Derived

None.

Properties

PropertyType
animFeatureNameCName
animFeatureanim.AnimFeature_AIAction?
useRootMotionbool
usePoseMatchingbool
motionDynamicObjectsCheckbool
slideParamsgame.ActionAnimationSlideParams
targetObjectWeakHandle<game.Object>
sendLoopEventbool

Functions

None.