BlackICE Scripting

AudioStateTransitionData struct 56 bytes

audio.AudioStateTransitionData

Inheritance

No base class.

Derived

None.

Properties

PropertyType
targetStateIdbyte
allConditionsFulfilledbool
transitionTimefloat
exitTimefloat
exitSignalCName
readVariableActionsaudio.AudioSceneVariableReadActionData[]
conditionsCName[]

Functions

None.