NewTurnMinigameData
No base class.
None.
| Property | Type | |
|---|---|---|
position | Vector2 | scripted |
doConsume | bool | scripted |
nextHighlightMode | HighlightMode | scripted |
newPlayerBufferContent | ElementData[] | scripted |
newEnemyBufferContent | ElementData[] | scripted |
doRegenerateGrid | bool | scripted |
regeneratedGridData | CellData[] | scripted |
basicAccessCompletionState | ProgramProgressData | scripted |
playerProgramsCompletionState | ProgramProgressData[] | scripted |
enemyProgramsCompletionState | ProgramProgressData[] | scripted |
playerProgramsChange | bool | scripted |
playerProgramsAdded | ProgramData[] | scripted |
playerProgramsRemoved | ProgramData[] | scripted |
enemyProgramsChange | bool | scripted |
enemyprogramsAdded | ProgramData[] | scripted |
enemyprogramsRemoved | ProgramData[] | scripted |
None.