ExplosiveDeviceResourceDefinition
No base class.
None.
| Property | Type | |
|---|---|---|
damageType | TDBID | scripted |
vfxResource | game.FxResource | scripted |
vfxEventNamesOnExplosion | CName[] | scripted |
vfxResourceOnFirstHit | game.FxResource[] | scripted |
executionDelay | float | scripted |
additionalGameEffectType | EExplosiveAdditionalGameEffectType | scripted |
dontHighlightOnLookat | bool | scripted |
None.